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- adam parrish [the raven cycle],
- alcide herveaux [true blood],
- allison argent [teen wolf],
- derek hale [teen wolf],
- emma swan [once upon a time],
- gracie cannell [original],
- isabelle lightwood [shadowhunters],
- lydia martin [teen wolf],
- natasha romanoff [mcu],
- oliver queen [arrow],
- ronan lynch [the raven cycle],
- steve rogers [mcu],
- tony stark [mcu]
Daycycle 112 [ October 16 - October 22 ]
daycycle 112
[Oct 16 - Oct 22]
[OOC Plotting for this Dacycle can be found here.]
Early Morning [0800 - 0900] — All Troubleshooters Report for Duty
No Special Troubleshooters have been selected for a mission this morning.
Morning & Afternoon [0900 - 1600] — Service Firm Positions
All Troubleshooters not assigned a mission should report to their Service Firm for their daily duties, unless specifically assigned a different shift.
Free Enterprise is pushing a new, adjusted street form of No Fear (Dynomorphin). The original pharmaceutical is meant for those in Ultraviolet ranks, but this form is much dirtier, cheaper and more addictive. In order to get people hooked, they've put a healthy dose in the wagon wheel's ORANGE and RED level coffee-like supplies. The drug causes a very bullet proof feeling of euphoria. Side effects include paranoia, hallucinations, increased sociability, increased sex drive, panic attacks, excited delirium - extreme agitation and violence, and the temporary loss of feeling in nerve endings (inability to feel pain). A standard dose lasts four hours. Withdrawal symptoms include nosebleeds, sweating, nausea, dehydration and blinding migraines. For those that want more of the drug, Free Enterprise will make it easily accessible.
At 1200, a squad of Grey Ops will arrive at Medical Services to escort Caitlin Snow away for suspected treason. Anyone asking for additional information will be told it's classified and warned not to continue asking questions. Approximately fifteen minutes later another squad of Grey Ops will arrive at Internal Security to lead Vision away. Anyone asking for additional information will be given the same party line.
At 1400 today, Jack Harkness will be summoned by Mind Control to the Production offices on the twenty fifth floor. There he will be offered a position in Media Production where he will assist with the Teela O'Malley show. This position will come with a clearance level promotion of ORANGE, since the talk show star doesn't associate with anyone of lower clearance level. Jack will be responsible for ramping up the excitement levels of the live audience and the personal entertainment of the star.
Evening [1600 - 2200] — Citizen Improvement
All Alpha citizens are encouraged to better themselves through Alpha’s wide variety of educational, entertainment and cultural opportunities offered each evening. Attending these sanctioned events are not mandatory, but is highly encouraged by The Computer. Citizens choosing not to take advantage of these opportunities, have a growing number of other options available to them in how to spend their hard earned credits and free time.
Tonight’s event will be at 1900 in Meeting Room G, Wagon Wheel Floor 24 and will be hosted by the Alpha Smiling Club. Join us tonight for refreshments and tips on faking it until you make it!
Alpha Curfew Restrictions
All Alpha citizens should be in their quarters within the Wagon Wheel by 2200, unless they’ve been given permission from a GREEN or higher clearance level citizen. Sleeping Aid gas is dispelled each night in the Wagon Wheel at 2200 to assist citizens in getting a productive sleeping period.
Confession Booths
There are hundreds of confession booths available around Alpha Complex if a citizen would like to communicate directly with the computer. Please use these confession booths to report mission statuses, report treason or terrorist acts, unregistered mutants, confess your trespasses against Alpha Complex, request propaganda or speak with Your Friend, The Computer, at any time.
no subject
Steve’s always been terrible at picking up signals when it comes to things like this, and conflicting ones are even worse. So he tries not to think too much of any of it, even if he manages to blurt out “Good, then it’s a date,” before he realizes what he’s just said and his eyes widen before he scrunches his eyebrows. “I mean … you know … not like-“ Before he smiles and shakes his head and resigns himself to a blustering “… you know what I mean.”
And yes, please, ask him a question he can give you a straight answer to.
“How about 16:00?” Because yeah, even without the Complex, he’d talk in military time. Plus, 4 p.m. is when they officially get out of work.
no subject
She doesn't enjoy torturing people. It's just that sometimes she can't help herself. Really. And Steve, when he's flustered, is just funny. Izzy really is a great friend, you know?
"I can do four, no problem." Izzy grins, patting his bicep before gesturing for them to leave the lovely little nook that Izzy shared with him. A part of her wouldn't mind staying there longer, but she's still go enough of her wits about her not to derail Steve too much. "Where do you want to meet up? Since, I probably shouldn't keep you from your tour much longer." The petite shadowhunter gives a faux pout at that, knowing that she's about to lose him to his duties. And they were having so much fun!
no subject
But the little pat she puts on his arm is all the reminder he needs to nod and start walking back down the corridor.
“Lobby of the Wagon Wheel. Do you still remember that spot in the center of the room?” Where he’d brought her on her first night here. “I’ll come find you there.”
Because yes, he really should get going, even if the importance of his official mission for the day feels somewhat muted now.
no subject
The shadowhunter grins at her current companion, walking alongside him. "I do remember, I take the people I welcome to the spot every time." Izzy speaks brightly. Steve, as a person, and as a tour guide in general has definitely stuck with her. "I'll be there waiting eagerly." Izzy promises, tugging his arm to get him to stop for a moment so she can lift up onto her tiptoes to press a kiss to his cheek.
"I won't be bad and keep you even longer." The young woman shoots a wink, that grin settled firmly on her face. "I'll see you later." Izzy finally breaks away from Steve, even though a part of her would rather 'be bad' and the temptation is gnawing at the back of her head. She really just barely holds back as she splits off from him, giving a teasing little wave as she backs away.
"Good luck on the rest of your tour."