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- [daycycle 105],
- adam parrish [the raven cycle],
- barry allen [the flash],
- buffy summers [btvs],
- derek hale [teen wolf],
- felicity smoak [arrow],
- isabelle lightwood [shadowhunters],
- morgana lefey [merlin],
- natasha romanoff [mcu],
- oliver queen [arrow],
- ronan lynch [the raven cycle],
- steve rogers [mcu],
- stiles stilinski [teen wolf],
- ~inactive: caitlin snow [the flash]
Daycycle 105 [ August 28 - September 03]
daycycle 105
[Aug 28 - Sept 3]
Early Morning [0800 - 0900] — All Troubleshooters Report for Duty
Felicity Smoak and Natasha Romanoff, have been selected for today’s mission. Details are below:
‘In order to help us improve our combat simulators, you will need to run through any combat situation you encounter at least three times. On the second pass through, engage the combat at a greater range than originally. On the third pass through, attempt it at a much closer range. You will provide tactical notes to our staff afterwards. If the simulators catch fire, or fail to respond to override commands... note that too. The eggheads were supposed to have fixed that.’
Please debrief the computer on the status of your mission by the end of the Daycycle here.
Morning & Afternoon [0900 - 1600] — Service Firm Positions
All Troubleshooters not assigned a mission should report to their Service Firm for their daily duties, unless specifically assigned a different shift.
Evening [1600 - 2200] — Citizen Improvement
All Alpha citizens are encouraged to better themselves through Alpha’s wide variety of educational, entertainment and cultural opportunities offered each evening. Attending these sanctioned events are not mandatory, but is highly encouraged by The Computer. Citizens choosing not to take advantage of these opportunities, have a growing number of other options available to them in how to spend their hard earned credits and free time.
Tonight’s event will be at 1700 in Hangar 15, Armed Forces Sector and will be hosted by the Alpha Complex Dogeball Association. Join us for a game of Alpha Dodgeball! All clearance levels above INFRARED welcome.
Alpha Curfew Restrictions
All Alpha citizens should be in their quarters within the Wagon Wheel by 2200, unless they’ve been given permission from a GREEN or higher clearance level citizen. Sleeping Aid gas is dispelled each night in the Wagon Wheel at 2200 to assist citizens in getting a productive sleeping period.
Confession Booths
There are hundreds of confession booths available around Alpha Complex if a citizen would like to communicate directly with the computer. Please use these confession booths to report mission statuses, report treason or terrorist acts, unregistered mutants, confess your trespasses against Alpha Complex, request propaganda or speak with Your Friend, The Computer, at any time.
no subject
Though the windows, Stiles can make out some other people inside the train. "Yeah, but I'll say it's more than a hope." He indicates the number of people around them, and on the train.
The doors open with a soft hiss, and he steps in, reaching out for one of the poles in the center before the train starts up again.
Most of the other citizens keep to themselves; looking out the window, or down at their PDCs, but there are pockets of people, possibly coworkers, having a quiet conversation. The bits of it he can overhear doesn't hold his interest long. He doesn't try to start another conversation, doubting that small talk would last long, now that other topics are off the table, resigning himself to a mental game of I spy to pass the time.
A bright, cheerful voice announces each stop as they arrive, more people joining them as they ride on.
no subject
The ride isn't too long, although it feels a lot longer than it is to Derek because he's standing through the lot of it, but he's more than happy to disembark when they get to the stop when the announcement from the obnoxiously perky voice says they've made it to the Wagon Wheel.
Derek and Stiles make their way up the elevator and have to wait a few turns in line before they'll fit, as there are so many people headed up, but Derek doesn't start a new conversation and neither does Stiles. Derek suspects that's because there's nothing left to say that can safely be overheard by others.
"All right, hey...thanks," he tells Stiles as they get off the elevator on their floor and his eyes shift toward the still-trashed common room. "I'll catch you later, okay?"
He nods goodnight to Stiles and moves into the common room to kill the last few minutes before he needs to go back to his room. They'll see each other tomorrow. He hopes.